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OverviewMuse was an interactive game we developed for a Museum of Water in Morocco. The game was played on touch screens inside the museum and had an educational purpose. Visitors, mostly children, would play the game as part of an exhibition. Deform Studio developed all content from the gameplay to the graphics.Gameplay & ObjectiveThe purpose of the game was to build H2O molecules using hydrogen and oxygen atoms. Water molecules would accumulate and be used to water a seed that would grow into a tree. The more water that was created, the larger the tree. Visitors had only 30 seconds to play the game. The objective was educational in that kids would learn the chemistry behind water molecules, but it was also to emphasize the importance of water as the source of life. Our developers successfully created a game that reflected the desires of the museum.OverviewMuse was an interactive game we developed for a Museum of Water in Morocco. The game was played on touch screens inside the museum and had an educational purpose.Gameplay & ObjectiveThe purpose of the game was to build H2O molecules using hydrogen and oxygen atoms. Water molecules would accumulate and be used to water a seed that would grow into a tree.
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GAME SCREENSInternational ClienteleOur capabilities extend to far reaches of the globe. We have the capacity to develop and deliver projects to international clients. This game was developed for the Mohammed VI Museum for the Water Civilization in Marrakech, Morocco. The purpose of the museum is the highlight the importance of water in civilization and the difficulty that some people face when looking for water. Our studio was able to deliver based on the client’s needs, creating a game that was both entertaining and educational.GAME SCREENSInternational ClienteleOur capabilities extend to far reaches of the globe. We have the capacity to develop and deliver projects to international clients.
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MARRACKECHMUSEO DEL AGUAMARRACKECHMUSEO DEL AGUA
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